Why was CMS4VR created?
During many years of work on complex projects of virtual tours, guides and widescreen games, we have always been missing something that would facilitate our work and help our clients. We have often heard the question:
We set ourselves conditions
The system had to be able to manage all devices with Internet access. Therefore, the system had to have powerful capabilities and be based on bootstrap. We never compromised. This system was to be so perfect that we would use it ourselves.
There was no question of any entry into the SaaS system. In our industry it is unacceptable. The risk is too high. Therefore, the system had to be free of any additional, hidden fees. This is the most important condition. I pay once and I can use for a lifetime.
Each of our clients wanted to have a project on their server. Ideally under your brand, your logos, etc. Virtual tours on foreign servers under a foreign brand have never been an option. The CMS4VR system is designed to allow this. Send as many virtual tours as you want on as many servers as you like.